EL ENGR 141
Principles of Feedback Control
Description: Lecture, four hours; discussion, one hour; outside study, seven hours. Enforced requisite: course 102. Mathematical modeling of physical control systems in form of differential equations and transfer functions. Design problems, system performance indices of feedback control systems via classical techniques, root-locus and frequency-domain methods. Computer-aided solution of design problems from real world. Letter grading.
Units: 4.0
Units: 4.0
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Most Helpful Review
Spring 2024 - I was already into the material before, and this class furthered my interests. He's a very sharp man and an excellent lecturer, so I would highly suggest attending lecture. The nature of the class is that it's easy to get lost in the details of a design technique, but he does this thing about twice a quarter where he takes a step back and just designs an entire controller for a system from scratch during lecture, which ties everything together and let's you see the big picture. Homeworks: very reasonable, basically copies of the discussion problems which he solves over zoom. Exams: Ran out of time on midterm, still did okay. Final was easier, finished with time left and no curveballs. Curve: Pre-curved class where an 81 is an A-. The project takes an enormous amount of time, took me then entire week and a half before finals week of working on it every day. Was going over ideas basically daily with others in the class, and definitely needed to discuss it with others. Start this project literally the day it is assigned, and keep your Simulink implementation very neat and organized or else you'll be very confused towards the end. Also, he will have a lecture around week 4 that explains the method you need to use for the project, but you will never touch that method (linearization of nonlinear systems) until the project is assigned. Make sure you take solid notes during that lecture (this is what saved me). In the end my buddy and I got it all working, and looking back it was a super fun project which taught me a lot of stuff that I'm using now for more controls projects.
Spring 2024 - I was already into the material before, and this class furthered my interests. He's a very sharp man and an excellent lecturer, so I would highly suggest attending lecture. The nature of the class is that it's easy to get lost in the details of a design technique, but he does this thing about twice a quarter where he takes a step back and just designs an entire controller for a system from scratch during lecture, which ties everything together and let's you see the big picture. Homeworks: very reasonable, basically copies of the discussion problems which he solves over zoom. Exams: Ran out of time on midterm, still did okay. Final was easier, finished with time left and no curveballs. Curve: Pre-curved class where an 81 is an A-. The project takes an enormous amount of time, took me then entire week and a half before finals week of working on it every day. Was going over ideas basically daily with others in the class, and definitely needed to discuss it with others. Start this project literally the day it is assigned, and keep your Simulink implementation very neat and organized or else you'll be very confused towards the end. Also, he will have a lecture around week 4 that explains the method you need to use for the project, but you will never touch that method (linearization of nonlinear systems) until the project is assigned. Make sure you take solid notes during that lecture (this is what saved me). In the end my buddy and I got it all working, and looking back it was a super fun project which taught me a lot of stuff that I'm using now for more controls projects.