COM SCI 30
Principles and Practices of Computing
Description: Lecture, four hours; discussion, two hours; outside study, six hours. Designed for students in computer science and related majors who do not have prior programming experience. Precursor course to introductory computer science sequence (courses 31, 32, 33). Teaches students how to use computers as tool for problem solving, creativity, and exploration through design and implementation of computer programs. Key topics are data types including integers, strings, and lists; control structures, including conditionals and loops; and functional decomposition. Letter grading.
Units: 4.0
Units: 4.0
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Most Helpful Review
Fall 2020 - Todd is a great professor! He explains concepts very clearly, and does lots of examples to make sure we understand the material. There were 6 homework assignments in the class, and each one we had about 5-7 days to do it. While some of the problems could be challenging, all were very doable. It was especially nice that there were office hours held by TA's everyday of the week, making it easy to drop in to ask questions. This course also has LA's, which I really liked. Overall, I'd really recommend taking this course with Todd if you have no CS experience because it made me really enjoy coding.
Fall 2020 - Todd is a great professor! He explains concepts very clearly, and does lots of examples to make sure we understand the material. There were 6 homework assignments in the class, and each one we had about 5-7 days to do it. While some of the problems could be challenging, all were very doable. It was especially nice that there were office hours held by TA's everyday of the week, making it easy to drop in to ask questions. This course also has LA's, which I really liked. Overall, I'd really recommend taking this course with Todd if you have no CS experience because it made me really enjoy coding.