COM SCI 174B
Introduction to Computer Graphics: Three-Dimensional Photography and Rendering
Description: Lecture, four hours; discussion, two hours; outside study, six hours. Enforced requisite: course 174A. State of art in three-dimensional photography and image-based rendering. How to use cameras and light to capture shape and appearance of real objects and scenes. Process provides simple way to acquire three-dimensional models of unparalleled detail and realism. Applications of techniques from entertainment (reverse engineering and postprocessing of movies, generation of realistic synthetic objects and characters) to medicine (modeling of biological structures from imaging data), mixed reality (augmentation of video), and security (visual surveillance). Fundamental analytical tools for modeling and inferring geometric (shape) and photometric (reflectance, illumination) properties of objects and scenes, and for rendering and manipulating novel views. Letter grading.
Units: 4.0
Units: 4.0
Most Helpful Review
174A I think fewer people take Demetri's course because they think he taught it in the 'boring' math way. However, as a TA who took his course and TAing another 174A course, I think Demetri's way of emphasizing the understanding of math behind the graphics transformations is essential. He is one of the most influential guy in graphics field when it comes to research. Many of the times he is quite busy having meeting all over the world but he managed to give all lectures. For students who want to learn hard-core graphics rather than passing another course for graduation, Demetri's course is what I recommend most.
174A I think fewer people take Demetri's course because they think he taught it in the 'boring' math way. However, as a TA who took his course and TAing another 174A course, I think Demetri's way of emphasizing the understanding of math behind the graphics transformations is essential. He is one of the most influential guy in graphics field when it comes to research. Many of the times he is quite busy having meeting all over the world but he managed to give all lectures. For students who want to learn hard-core graphics rather than passing another course for graduation, Demetri's course is what I recommend most.